The ogre’s daughter has been captured by a clan of goblins who bound the daughter’s life force to their chieftain. The goblins now blackmail the ogre into assisting them with their raids on local caravans.
Quest
A merchant has hired the adventurers to retrieve his stolen wares and to bring back the ogre’s head. He believes the ogre is commanding the goblin clan, not the other way around.
Notes
- The ogre is a pacifist. If he reduces a creature to 0 hit points with a melee attack, the creature falls unconscious and is stable. He also speaks common and apologizes every time he attacks the adventurers. He can be convinced to stop attacking and to tell his story. He refuses to attack the goblins in fear for his daughter’s life.
- A sapling of Yggdrasil has been etched with an arcane rune that glows with a pale green light. That same rune is painted visibly on the goblin chieftain and on the ogre’s daughter. Until the sapling is destroyed (AC 12, 25 hp) all damage or magical healing received by either the ogre’s daughter or the goblin chieftain is split evenly between them. The sapling has to be within 30’ of both npcs for the magic to work.
- The merchant will give only half the reward he promised if the ogre’s head is not provided. He can be intimidated to pay the full amount.
“Yejide- King of Batalha”
A little concept of outfit for Yejide for my newest project. I wanted to give her a feeling of fantasy king/leader of an army. A concept of male king doesn’t exist in this world. A king can mean both male and a female since both fill the same role. King is a leader. Regardless of gender. *Making of crown in progress*
The Tlingit are a native people who inhabit the southeastern coast of Alaska and Canada in the Pacific Northwest. An ingenious an resourceful people, the Tlingit were expert weapon and armor makers crafting wooden helmets and suits of armor made from animal skins woven with wooden slats. Originally the Tlingit had relatively advanced metallurgical skills, working tools not only in copper and rudimentary iron working. After European contact they quickly learned more advanced metallurgical skills such as advanced iron working and steel-making. Along with the neighboring Haida, the Tlingit were noted for crafting high quality iron and steel daggers. They even made swords in excess of 20 inches in blade length, being one of the few Native American cultures with a sword making tradition.
In the 18th century the Russians set up the Pacific Maritime Trade, a trading network in which Russian merchants would acquire furs from the Pacific Northwest and trade them for goods in China, which in turn could be traded in Europe and elsewhere. The Tlingit became active participants in this commercial enterprise, trading furs with the Russians for Chinese goods such as porcelain, silk, and tea. One item that particularly piqued their interest were Chinese coins. Made of bronze the coins typically had a hole in them so that they could be carried on a string that was attached to a sash or belt, since purses and moneybags were never popular in Chinese fashion. For the Chinese and Russians the coins were a form of currency, but for the Tlingit the coins had a entirely different purpose altogether. The Tlingit began sewing the coins onto animal hide vests crafting intricate suits of scale armor. The armor offered excellent protection against arrows, blades, and blunt weapons, and may have offered some modest protection against early firearms. Often these suits of armor were imbued with special mystical and magical properties, giving Tlingit warriors a psychological edge in combat.
In the 19th century British traders began to take up the trade, and finally Americans became dominant in the Pacific fur trade after Russia sold Alaska to the United States in 1867. Armor crafting from Chinese coins continued well into the late 19th century, being further bolstered by Chinese immigration to the west coast in the mid 1800s with the California gold rush. Today the Tlingit still produce beautiful knives, swords, and suits of armor, keeping alive a tradition which their forefathers had done before them.
With the tumblr platform seemingly eating itself, I am looking to relocate. I’m taking the step now of exporting The Creature Codex to Wordpress, which may be where I set up shop permanently, or may just be a stopping point.
More information as it comes, and I’m open to any suggestions of good platforms/hosting from the audience if anyone has some. Thank you for your patience.
Cursemark Tomes! I’ll reiterate the Players and Cursemarks note: these aren’t meant as loot or for players to just find. They’re meant to be plot items, wielded by a powerful NPC or villain. Obviously, you can give them to your players. Do so with caution. I mean, they have pretty long cooldowns between uses.
Im a big fan of Diablo. Hope Diablo has a long run much more than Blizzard updates Druid. Amazon, and Assassin. So, i painted 4 different tiers of Druids. Just for fun!